91 lines
2.9 KiB
JavaScript
91 lines
2.9 KiB
JavaScript
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/**
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* Module dependencies.
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*/
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var fs = require('fs')
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, ref = require('ref')
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, ffi = require('../')
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/**
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* The filename of the sqlite3 database to use.
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*/
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var dbName = process.argv[2] || 'test.sqlite3'
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/**
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* "ref" types that the sqlite3 functions will use.
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*/
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var sqlite3 = 'void' // `sqlite3` is an "opaque" type, so we don't know its layout
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, sqlite3Ptr = ref.refType(sqlite3)
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, sqlite3PtrPtr = ref.refType(sqlite3Ptr)
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, sqlite3_exec_callback = 'pointer' // TODO: use ffi.Callback when #76 is implemented
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, stringPtr = ref.refType('string')
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// create FFI'd versions of the libsqlite3 function we're interested in
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var SQLite3 = ffi.Library('libsqlite3', {
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'sqlite3_libversion': [ 'string', [ ] ],
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'sqlite3_open': [ 'int', [ 'string', sqlite3PtrPtr ] ],
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'sqlite3_close': [ 'int', [ sqlite3Ptr ] ],
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'sqlite3_changes': [ 'int', [ sqlite3Ptr ]],
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'sqlite3_exec': [ 'int', [ sqlite3Ptr, 'string', sqlite3_exec_callback, 'void *', stringPtr ] ],
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})
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// print out the "libsqlite3" version number
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console.log('Using libsqlite3 version %j...', SQLite3.sqlite3_libversion())
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// create a storage area for the db pointer SQLite3 gives us
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var db = ref.alloc(sqlite3PtrPtr)
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// open the database object
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console.log('Opening %j...', dbName)
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SQLite3.sqlite3_open(dbName, db)
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// we don't care about the `sqlite **`, but rather the `sqlite *` that it's
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// pointing to, so we must deref()
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db = db.deref()
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// execute a couple SQL queries to create the table "foo" and ensure it's empty
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console.log('Creating and/or clearing foo table...')
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SQLite3.sqlite3_exec(db, 'CREATE TABLE foo (bar VARCHAR);', null, null, null)
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SQLite3.sqlite3_exec(db, 'DELETE FROM foo;', null, null, null)
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// execute a few INSERT queries into the "foo" table
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console.log('Inserting bar 5 times...')
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for (var i = 0; i < 5; i++) {
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SQLite3.sqlite3_exec(db, 'INSERT INTO foo VALUES(\'baz' + i + '\');', null, null, null)
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}
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// we can also run queries asynchronously on the thread pool. this is good for
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// when you expect a query to take a long time. when running SELECT queries, you
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// pass a callback function that gets invoked for each record found. since we're
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// running asynchronously, you pass a second callback function that will be
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// invoked when the query has completed.
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var rowCount = 0
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var callback = ffi.Callback('int', ['void *', 'int', stringPtr, stringPtr], function (tmp, cols, argv, colv) {
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var obj = {}
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for (var i = 0; i < cols; i++) {
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var colName = colv.deref()
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var colData = argv.deref()
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obj[colName] = colData
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}
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console.log('Row: %j', obj)
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rowCount++
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return 0
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})
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var b = new Buffer('test')
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SQLite3.sqlite3_exec.async(db, 'SELECT * FROM foo;', callback, b, null, function (err, ret) {
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if (err) throw err
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console.log('Total Rows: %j', rowCount)
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console.log('Changes: %j', SQLite3.sqlite3_changes(db))
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console.log('Closing...')
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SQLite3.sqlite3_close(db)
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fs.unlinkSync(dbName)
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fin = true
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})
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