2025-05-24 09:45:11 +08:00

33 lines
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C++

// SPDX-License-Identifier: LGPL-2.1-or-later
// SPDX-FileCopyrightText: 2012 James Turner <zakalawe@mac.com>
/**
* @file
* @brief adapted from the freealut sources, especially alutBufferData.c, alutLoader.c
* and alutCodec.c (freealut is also LGPL licensed)
*/
#ifndef SG_SOUND_READWAV_HXX
#define SG_SOUND_READWAV_HXX
#if defined( __APPLE__ ) && !defined(SG_SOUND_USES_OPENALSOFT)
# include <OpenAL/al.h>
#elif defined(OPENALSDK)
# include <al.h>
#else
# include <AL/al.h>
#endif
// forward decls
class SGPath;
#define DEFAULT_IMA4_BLOCKSIZE 36
#define BLOCKSIZE_TO_SMP(a) ((a) > 1) ? (((a)-4)*2) : 1
namespace simgear
{
ALvoid* loadWAVFromFile(const SGPath& path, unsigned int& format, ALsizei& size, ALfloat& freqf, unsigned int& block_align);
}
#endif // of SG_SOUND_READWAV_HXX